t h e R O L E P L A Y E R
Alias: Kyros.
Gender: Female.
Experience: About five years; intermediate.
Characters: [---]
Comments: Nada.
t h e C H A R A C T E R
t h e B A S I C SName: Larxene.
Nicknames: Larxy, Lar-Lar, Buggy, Sparky, Lightning Bug.
Alias: Number XII; The Savage Nymph.
Age: Twenty-one years of age.
Gender: Female.
Race: Nobody.
Alignment: Evil.
Sexuality: Heterosexual.
t h e A P P E A R A N C EPicture: [»]
Face: Larxene, from Kingdom Hearts; Chain of Memories.
Appearance:
From head to toe, Larxene is most definitely her own person. Beginning with the hair atop her head, it's slick luster screams out a warning of her relatively sly nature, though her mixture of platinum and golden locks are nothing more than a misconception, for she is anything but a barbie doll or plaything. (She finds pleasure in turning her enemies and comrades into her own toys, however.) It is styled into a short cut, which falls only about an inch from her shoulders, and, while thin, is also shaped into two moderately-sized “antennae”; her trademark. Although she takes heat for the style, such as pet names like “buggy”, the two strands of hair that pump upward and backward slightly still remain there, preferring her own look over the rejection and opinions of her cohorts.
Moving downward, we reach her forehead and brows. Her forehead is not large, though it isn't exactly small, either. It is equally proportionate to the rest of her mouse-like figure. Surrounded by pale, creamy skin, her eyebrows are not a prominent feature upon her face, but they no doubt give her electric teal eyes, further down, much expression. Below her eyes sits two prominent cheekbones a button nose, small, and, yet again, mouselike, matching the rest of her frame. Following her nose is a pale, thin mouth, and after that is a small chin, without blemishes nor any sort of cleft.
Her neck leads to her sloping, cloaked shoulders, which connect to her thin arms, and then her more spiderlike hands which grip her kunai with strength and throw them with prescision. Across from her palms are her hips that extend out from an extremely tiny waistline, which is surprising for someone of her petite stature. Her hips make her appear more compact, though not plump at all. Her legs, which are covered by both her cloak and pants, are also slim and classicly ladylike, although she isn't quite one to show them off -- she's not about to stick them out on a city road and ask for a hitch. Following them are finally her feet, which are rather tiny, fitting into no more than a size five or six, something that's handy, but not so desired by the Savage Nymph.
Clothing wise, she wears the standard black Organization cloak. (without much of an option, on her part.) Two tassles dangle from the ending of the cloak's hood, in order to tighten it when it is over her head, though she doesn't use it often. The zipper that allows the cloak to come on and off is zipped backwards, up to it's highest possible point, but it begins just beneath the knees, where it remains open. Beneath the mandatory clothing article is merely a black tank-top, and skin-tight onyx pants, although they are quite easy to maneuver in. Upon her feet are black, high-heeled boots, setting her apart as a female from the rest of the male Nobodies in Castle Oblvion, or any other headquarters.
t h e F I G H TWeapons:
♦ KUNAI »
Coming in a set of eight, these kunai are Larxene's only weapon of choice, lest there be something else in the area that she could use in her attack or even defense. Beginning at an extremely sharp peak, the knives extend downward into a wider, but thin body, cloaked in a yellow tone. However, when the shape grows skinny once again, the coloration instantly changes into a neon cerulean. Once into the blue pigment, the base of the kunai slowly starts to form a curvature, shaping itself to look almost like the symbol of Organization XIII. The nooks at the bottom of the weapon make it so when they are held between her fingers, she cannot lose them if one slips, for they will most likely hook to one of her digits and dangle.
The kunai are special weapons, because they are made of highly reactable metal. This allows Larxene to focus her electricity through her arms and fingertips and into the objects, for both a stabbing and shocking effect for the enemy.
Abilities:
♦ WEAPON SUMMONING »
By collecting energy, the sadist may, as all other members of the Organization can, summon her weapons; which are kunai. During the summoning process, shards and sparks of lightning will accumulate around her fingertips and the crooks in her fingers where the knives will later sit. In time, the miniature bolts begin to take shape and straighten themselves, before, in a tiny pop of light, the weapons will appear, ready for action, comfortably between her fingers. As slow and progressive as this process seems, it is a rather quick motion. The dissappearance of the kunai happens in much the same way, though it excludes the sparks mentioned to mark the summoning.
♦ SPEED »
Speed is simply an original skill possessed by the Savage Nymph that has just been heightened through both becoming a Nobody, and training herself so she is able to harness control over how quickly she can move. This ability is not so much unreal as it is startling, because she may move from place to place literally at the speed of light. This helps her create illusions before her opponents, to fool them into thinking that she is in one spot one moment; and she can be behind them in the next. Not only does it fuel her theme of trickery in battle, but it also makes her difficult to capture should she need to flee for any reason.
♦ SEMI - LEVITATION & GLIDING »
While Larxene is using her ability of Speed, her movements are naturally blurred because of the quickness in her steps. To the opponent, it may seem as if she could be somewhat floating or gliding, especially if she darts from place to place within the air after jumping; though at some point she has to come back down to earth. Like several other of her skills, this is merely an illusion, tricks of the eyes that are used to test an enemy's senses and ability to see truth from fiction.
♦ ELECTRICALLY CHARGED FISTS »
By focusing electrical energy within her person, Larxene is able channel it through her arms and into her hands, causing her normal punches into negatively-charged blows. Depending on how much energy she sends to her fists determines how effective the punch will be. The charged fists appear like crackling golden vines that weave around her palms, from her wrists to her fingertips. Normally, the ability happens through anger, rather than voluntarily, a common flaw in most of her attempts to manipulate lightning. Also, when her hands are swarming with lightning, they can also be used to recharge and overcharge electric-based items, such as lights and batteries; though this bit could prove useless, even in her average life.
♦ SELF - MULTIPLICATION »
Despite it's name, this ability does not truly allow the Savage Nymph to multiply her self into solid clones. By using her well-trained ability of speed, she can dart between two points, causing an illusion to make it appear as though there are several versions of her throughout the area. More likely than not, the “clones” will scatter, and can continue spawning from the source. This allows her to have several different striking ranges, as well as letting her intimidate the enemy, who would probably have some difficulty in deciphering who is the “real one”. As for weapons, it seems that they multiply as well, but, much to her dismay, she isn't supplied with an excess amount of kunai. The throwing of her average weapons while her clones are abroad only is meant to confuse the opponent, making them believe that there are several weapons, rather than just the average eight.
♦ THUNDER FROM ABOVE »
Once her inner-core has been electrically charged, Larxene becomes both the thunder storm and metal conductor in one being. By mustering up enough negatively-charged energy, she can combine her stored electricity with the atmosphere, and force bolts downward toward the opponent. Normally, this ability is used as nothing more than an attack to throw the enemy off-balance and surprise them; or even to merely stall them in one spot for a few moments so she can continue with a followup attack. Like all of her other skills, the pain from being struck by the bolts is harsh, but short. Also, the air pressure determines how powerful the attack is.
♦ ELECTRICALLY CHARGED WEAPONS »
Again, by focusing all of the negative energy within her core, Larxene can extract energy from herself and channel them into her kunai knives, or any other weapon that she may have control over. Yet, this ability only takes effect on metal weapons, (which are, in fact, most.) and the force of the attack and how much electricity they hold depends strictly on the amount that she extracts. When the weapon strikes an opponent, not only will they be able to feel the weapon, but they will recieve an shock throughout their person. In other words, this is a double-attack, making it one of the most powerful out of the short range of abilities she has.
♦ DARK PORTAL »
As a fundamental technique used by all Organization members, Larxene too can bring about the dark, swirling teleportation openings, from where she can transport herself from point a to point b. By focusing on where she plans to go from where she is standing, the portal can be properly opened and thus, almost as if by black magic, her trek can commence. Once inside, the entrance will close and another will open in the desired location in which she wishes to go. In appearance, the Dark Portal appears to be nothing more than a black abyss to the untrained eye, but if one were to observe it closer, they could see that it is made up of magnificent hues, ranging from the deepest onyx to the most royal purple, with a twisted mix of grey and navy blue whisps circling within.
♦ BASIC MARTIAL ARTS »
This skill consists of basic punches and kicks; which can be reinforced with continual shocks of lightning should the event call for it. Due to the fact that she is not exactly the most collected of the Organization’s manipulators, Larxene tends to turn toward physical strength also during battle, so her weak spots are more difficult to pinpoint. When performing this ability, she is more skilled in defense rather than attack, although she has the potential to strike quickly with her fists. None of these hand-to-hand combat moves are formal, they mainly come from instinct.
Magic:
♦ LIGHTNING » (thundaga)
As a manipulator of the thunder element, Larxene has almost complete control over the rougher ends of any lightning storm. Although the rain and liquid end of things are not exactly her cup of tea, she manages to weave around the less-desirable factors and extract lightning to use in battle, and thus, to her advantage. She may use natural lightning should a battle be an outdoor event, [only if it is a heat storm, or she is properly prepared to protect herself from the precipitation that comes with an average storm] or she may also conjure her own miniature lightning storm within a large space. However, the latter has weaker effects, cannot last as long, and is more of an illusion than anything else. Her control over lightning can also be transferred into most of her fighting attacks and abilities, save for portaling. This element is very suitable to the Savage Nymph, for everything she does seems slightly, if not totally violent -- which are also the kinds of motions needed to control the movements of the lightning. The main effects of being hit by lightning based attacks are sharp, quick pains, rather than long and tantalizing ones, making the defeat of her opponents artfully paced.
♦ CURE » (curaga)
This is a basic magical tactic that can restore health before, during, or after battle. When the curaga is activated, a swirl of leaflike greenery appears over the head of the user, before cascading down around them. It has instant affects, relieving the harmed summoner of any pains, better preparing them for the next time they are attacked with a damaging blow.
Summons: Weapons.
Drive Forms: n/a.
t h e P E R S O NPersonality:
In a word, sadistic. In a phrase, borderline psychotic. Although she seems like a complex person, Larxene is hardly more than those two things. She embraces the Nobody way, the thought of how they "cannot have feelings", and therefore exerts only one side of herself; unfortunately for everyone else, it can be described as her more rabid mindset. Because she exerts so much anger, she is also a rebellious creature, which is why she flocks to "befriend" other Nobodies such as Marluxia, and supposedly Axel. However, these friends are only meant to keep her sane, except it doesn't seem to make much of a difference in how she functions. Despite having the one ally to keep her together, she still shows no sympathy to just anyone in her actions, and remains her teasing, unfathomably sarcastic self.
She tends to pick on the needy, who can do nothing for themselves, or she also twists faults in their defenses and sends it back at them with her own ideas. Her intentions, during all oral arguments, are to break down her opponents; whether they be considered associates or adversaries, slowly, but make them fall hard in the end when she allows the little string she wants them to hang by accidentally slip through her fingers. Because of her lack in total physical skill, like the more reserved of her co-workers, she thinks that the mental part of a person is the most vulnerable and unguarded place on anyone, and therefore, it is easier for her to strike. Though, through all of this talk of mental control and protective walls around your emotions, she's not exactly all there and placid herself.
Larxene is most definitely the kind of person who would rather taunt someone about their flaws rather than feel compassion for them when they point out their personal hardships, although, she never claims that she is perfect either. She's brutally honest; not exactly a good trait for the most part, but she's never afraid to step up and tell someone what she really thinks of them, even if their feelings are slightly bruised after her words. Contrast to how her Somebody viewed the world, the Savage Nymph doesn't believe in tenderness, assuring herself that it's either the rough way, or no way at all. She is most cold and makes her most devestating verbal shots on those that she views as weak and useless, which are most people in her eyes. Despite being a Nobody, she does believe in feeling, but figures that one can choose how they let theirs show. This would be perhaps the only concept that she hasn't voiced to anyone, other than to the silence in her ocassional times of solitude.
Homeworld: The World that Never Was.
Companions: n/a.
Background: [I may edit this later since it's rather sketchy and altogether blah.]
Even since the day she was born in the foreign kingdom of Zabania, Arlene was never exactly a desirable child. With two vain parents, Visus, her father, and Myra, her mother, not only was she less-adored because she was female, when her father had wanted a son more than anything, but even since the moment she had been placed into her mother's arms, wailing and new, she wasn't quite as "gorgeous" as the other infants. She was small and dainty; generally labeled by her parents as the obvious: weak. She was like glass, if handled too roughly, she would quickly shatter. While her mother had some comfort for her offspring, her sire wanted nothing to do with her, until she could walk and talk, so he could toughen her and raise her like the firstborn son that he would have preferred. So, until the time came, she spent countless hours with Myra, developing the only state of mind that her classically-reared origin could offer her. Womanly instinct, and a pale, flimsy, girlish nature.
When the time came for her father to take her under his wing and make use of her, he was angered to find that, no matter what jobs he gave her around the acres of land that they owned, she worked slowly, daintily, and therefore, from sunup to sundown, it seemed that she could only fit two or three chores within the day. It simply would not stuffice for Visus. Because they were poor, Arlene was the only child; the only one they could afford to feed, and as such, she would have to be able to perform chores of both the man and the woman in the household. Though, despite her father's constant threats and yelling, as well as his demands for her to pace herself and work efficiently, the young, frail girl just would wander into her own little world as the would change the water, feed the animals, and muck the stall of their single milking cow.
As she continued growing, quickly developing into a beautiful young woman (much in contrast to her infancy and childhood), nothing really changed. She still was forced to train as both a stableboy and a housewife. Her father still scolded her when she went off into a daze and slowed her pace, and her mother did absoloutely nothing to help, having been discouraged to do so by Visus. Eventually, the youthful Arlene had finally realized that there was no point in her doing such work. She did not long to be a humble housewife -- to turn into her mother, and clearly all of her male chores would go to waste unless her future husband went out on errands and she was forced to do the labor. Truly, the girl was a lover of animals, having worked on the small farm for her entire life. While she daydreamed, she would get lost in the songs of the skybirds, the lowing of the cow, and the faint peeping of the newly hatched chicks in the barb-wire pens. She had decided that she always had wanted to be a doctor of sorts; one who wasted no time, but had patience and took things slow when needed. The silly aspiration was never admitted to her parents, of course, knowing that they'd dissapprove.
Her daily life continued, Arlene simply doing what she was told. Little by little though, she mustered up her bravery, and by night would venture out into the surrounding forest to seek out nocturnal wildlife and mysterious things she could never see in the day when her father and mother eyeballed her so often. She had even discovered her own glade, where the moonlight shined clearly through an open patch in the trees, luminating the little forest section. The blonde teen could see everything, from bats, to sleeping birds, nightcrawlers to hunting wildcats in the shield of the night. It was a haven that she wished that she could never leave, but of course, she was still obediant and would sneak back into her little home before dawn, when she would be told to awake and begin her chores.
The midnight vigils to the forest glade became more and more frequent, lasting until she was twenty-one years old. She had become even more secluded; more shy, because she was still trapped in her father's house because they failed to arrange a marriage for her. (No man's son would take her -- after how Visus had complained about her in the past at the market.) She followed her routine of neverending chores, moving slower, and slower every day, while she dreampt about how, that night, she could escape to the clearing and be at ease.
As the sky darkened, with it came a thunderstorm, rain and lightning included. Even through the inclimate weather, she trekked towards her little world, though it was even more difficult to see the way through the forest. She had also brought a small knife to work her way out of any bushes if she became trapped. After making several wrong turns and turning every which way, she eventually found the glade, but through the darkness, she saw something odd. There were small, black, squiggling figures writhing in the place where she would normally sit. Being the animal-lover that she was, Arlene couldn't help but wander closer, not wanting to startle whatever they were. They were oh-so-tiny, or at least, they looked that way, and giving a grin, the young woman concluded that they were nothing more than poor lost animals, and so she squatted down and patted the ground, letting them know of her presence so she could help them. As one wandered her way, it studied her, and she studied it. She never did get the chance to make out what it was, for at that moment, the Heartless, as she discovered the animal was after she became a Nobody, leapt at her, and the lightning from above came down and struck the knife she had in her hand foolishly, shocking her as well. She would have lived, but she only felt darkness, as she was devoured by the Shadows she had stumbled across. Because of the double attack of both the Heartless and Mother Nature, everything she held dear was reversed.
When she entered the World that Never Was, it only took some wandering and shoving past bustling Dusks until she came across Xigbar and Xaldin, who recruited her not knowing what they were getting. She no longer referred to herself as Arlene, oh no, she couldn't even remember her life as anyone named Arlene. Her name was Larxene now, and made a point of proclaiming it to everyone and not accepting any substitutes once The Superior had given her a black cloak and a proper innitiation. For now, she wanders the castle, settled as if it were her only home.
Roleplay Sample: [» From OXIII; a civil era roleplay, which focused on an alternate universe, where the Organization returned, Xemnas was murdered, and in his honor, the founders continued his desired project of recruiting younger Nobodies and apprenticing them under the current members. So it's less confusing, Larxene's Apprentice, Vulture, the teenage Nobody of Jack Sparrow, put himself up to a fight with Axel. While the two fight, Larxene and Vulture's crush, (who is being escorted for the day by Axel) Allister, are simply talking when they are intruded upon by a mysterious girl named Northern Wind; who turns out to be another Apprentice.]
She had simply kept herself silent as Allister fired a venomous comment toward Windy – there was no doubt that it would have pained just any old female figure, considering most women worried much about their appearances. However, the lavender-haired apprentice seemed to have no effect on the once shrunken black-haired girl. Her eyes widened as Northern Wind snapped a retort right back to her, making the Savage Nymph blink, but attempt to hold back her laughter underneath it all. “Ooh, burn.” She stated simply and sardonically, turning her head back to look at Allister, and gave a simple, apparent smirk. “I’m guessing that she isn’t the kind that sees grooming as her first priority then.” As if the apprentice didn’t already realize that her “opponent” didn’t give a crap. Nodding her head solemnly, she turned her gaze back toward Northern Wind. So what did she do instead of taking care of herself? Pushing herself to the edge trying to discover some magnificent inner power? Larxene shrugged, though she still smirked at the pointless thought – a clash of confidence and seriousness. There was a moment of short silence between the sadist’s mind and body as she pondered, (for once, of course), but soon enough, there came about an odd feeling behind her in the dead corridor air. Obviously, an outcome of Axel and Vulture’s little duel had arrived.
The blonde peered back as Axel’s barrier disappeared, just in time to see Vulture get nailed in the throat with the fiery chakrams. It took a few seconds to tear her eyes away from the site; her gaze was intent as she watched Allister rush to her apprentice, with a horrified expression on her face. Axel had roughly answered the girl with ‘Get used to it, Allister. It happens all of the time.’ That it did, too. “He’s right, amazingly. Hacking away at each other is practically the same thing as television around here.” She crossed her arms and looked over to the apprentice who wielded twin chain daggers. There was no feeling for what had just happened to her own apprentice; she knew his wounds were minor compared to what she knew the pyromaniac could do; which appeared much more devastating than what she saw before her. Yet, there was only pity that she could feel for Allister, and just watch as Vulture’s dignity appeared to be pulverized – his ego seemed to be his powerhouse. Though, she was forced to hamper this pity for her apprentice and his “handy-dandy purple lady”, seeing as another thing, a common distraction at that, too limped his way over. A wounded Axel it was, and the sarcastic joy that she usually wore over her face appeared again. “Wahoo, it’s a party now.” She waved her hand slightly in front of her, as if she were displaying a small flag. What fun this one will be.
“So, despite losing pints of blood per second, you seem like you had plenty of fun bashing him, am I right?” She lifted a brow inquiringly, placing her flimsy-looking wrist down on her hip, as she stared the fire bender straight in the face. He looked rather exhausted, which was a surprise; most couldn’t drain his energy with how passive that fight had seemed. She pondered what the pirate could have really done… the sadist rolled her eyes when she remembered. Of course, that leg of his. It was pretty deep, for a sword through that clad armor the Organization called a ‘uniform’. However, before she knew it, Number VIII was resting his head on her shoulder, causing her upper lip to shirk with annoyance, but she somehow refused to waste her energy on shrugging him off. She listened to his question a stupid, but very “Axel-like” one. ‘Are you going to worry about me like that?’ He had asked her, and she took a few moments to consider it, although she finally said the most expected answer. “—Yeah right.” She gave a light snort afterwards, not looking down at the pyro to see if there was an expression change on his features.
She rolled her eyes as she had prior to Axel’s next statement. Well gee, wasn’t he just a bleeding heart? Fighting for the one he loved, and wanted something back for it – but this statement, she chose to ignore. Instead of looking towards the redhead or her suffering and emotionally destroyed apprentice behind her, her gaze was transfixed to face Northern Wind once again. The raven-haired girl had become enveloped in the fight that had now ended, and her look seemed to be that of slight impression. Though, before the woman could comment, Axel had spoken once more. ‘You’ve taught him well. Shame he’ll probably fade away.’ She turned her head sharply to the shoulder where he rested, her brows lifting and her lips curving into a somewhat ferocious grin. “I’m sad to say I can’t take all of the credit,” She began, rocking back on her dark heels slightly, but her descent was obvious, as the clap of her shoe rang through the quiet scene. “—it’s called sitting back, throwing an order at them, relaxing, and letting them figure it out for themselves. Don’t worry; you’ll have the opportunity someday, Mr. Popular. I mean, who could manage to forget you?” She smirked devilishly, patting a tuft of the pyro’s masterpiece of a head, before she placed her palm on his shoulder, and shook it a bit more violently than it would have been in just the manner of kidding. Taking a step to the side, the blonde leaned; giving a stare to Axel’s wound. She nodded and furrowed her brow slightly, as if she were thinking about something extremely complicated. Yet, within seconds, her façade loosened, and she stepped back to where she had been previously. “Well, we should probably get you guys fixed up then.”
After she had spoken, something else appeared in her earshot. Northern Wind. ‘Not bad for a first lesson.’ The raven-headed girl had said, causing Larxene to nod a bit, and shift her weight. So, who was the teenager’s mentor? Surely, if she found a small brawl interesting, a lesson in someone else’s early stages, at that, it would be rather interesting what Windy would think of her own “first fight”. The woman’s attention was now directed toward the apprentice, who acted now as a critic since Allister’s actions had softened, well, enough to help out Vulture without being incredibly bitter. “Yes, interesting indeed.”