[quote]Although the defense concedes that the prosecution's point here is true, there has been no evidence presented to show why Cormag's having slightly worse stats in Eirika's route has anything to do with how he compares to Tana as a unit.
The defense requests that the prosecution refrain from attempting to force worthless points.[/quote]
Generally, Mr. Ghor, when one is lacking in the statistical department, it makes them worse than if they had better stats.
The prosecution requests that the defense draws conclusions when it is called for.
[quote]The defense has already shown why Tana's ability to double attack more enemies rarely gives her a win in damage even against those enemies that she does double attack while Cormag doesn't. In addition, while Tana is able to dodge attacks for 0 damage quite often, she's certainly not winning in concrete durability. Being able to not need to rely on luck as often is an important trait, so Tana's loss in concrete durability easily outweighs her win in evasion.
As for Cormag's weaknesses, the prosecution seems to have forgotten that Tana has an even larger weakness to arrows due to her weaker Def. The point about magic will be covered while the defense cross-examines a different statement the prosecution made.[/quote]

Tsk, tsk, tsk.
The defense used a slim lance in this comparison. The prosecution has been over how Tana is in no way limited to the slim lance. When it comes to evasiveness, why is 'concrete durability,' as you say it, that important? What you used to prove that concrete durability is more important than evasiveness could easily be reciprocated to prove that evasiveness is more important. So I say: Being able to dodge for zero damage and not constantly be hit for low to middling amounts of damage is an important trait, so Cormag's loss in evasiveness easily outweighs his win in 'concrete durability.' And this bullshit about arrows can be struck down with the same statement: Tana will dodge arrows for no damage at all far more often than Cormag will, and when you consider that arrows do such high amounts of damage to them both to begin with, I'd want to dodge them rather than take A LOT OF DAMAGE that's slightly less than what the other unit is taking.
[quote]The prosecution seems to have forgotten that the defense was only comparing the advantages of Tana's Skl,so her Luck is irrelevant in the comparison. As for Tana's coming at a low level, the defense reminds the prosecution of a common trait among low-leveled characters: Bad stats. Tana's stats are too low when she first joins to be able to fight well, so she won't get much Exp. Of course, even if she does get to that level, the defense has already shown why Cormag still wins, so that point is hardly relevant.[/quote]
However, Mr. Ghor, once you brought Hit into the comparison,
you cannot leave out luck. An established attorney such as yourself shouldn't be making these mistakes. And though lower stats are common among low-level units, that same trait is common among the enemies you face. It's not like she won't kill any enemies, she just won't be beasting it up like Seth.
[quote]The prosecution seems to have once again forgotten that the defense was cross-examining each stat separately. In addition, while 5.2 AS is far from a small lead, it's certainly not as massive as it was before, and there are many weapons heavier than Iron Lances, as the defense has shown.[/quote]
Again, once you bring a battle statistic into play that uses multiple raw stats to calculate it, you cannot simply leave out one of the stats. When it comes to the AS lead, as long as it's 4+, you're doubling a lot more enemies than the unit on the opposite end. The AS lead's only going to get bigger, according to the growths, so there's no question that heavier weapons are not out of the question, particularly after promotion.
[quote]Tana, as the defense has shown, does not have supports, and she is far from the best candidate for the Killer Lance. Many characters who can fight better than her would want it, and according to some claims the prosecution has made, one is Cormag. The prosecution claimed that Cormag and Tana will be used together, as well as that Cormag is worse than Tana. If both of these claims were true (even though neither is), would it not be a good idea to give Cormag the Killer Lance so he'd be able to catch up to the other characters in ability?[/quote]

No, units who may have more trouble getting a kill on higher-defense units due to lower strength, and units that will have high skill, and high critical as such, are the best candidates for using the few Killer Lances you get until you can buy them. Cormag simply isn't that great a candidate for the Killer Lance since he's not criticaling as often as Tana, and has higher strength, so won't need it, as such.
And the defense has only made me laugh with the claims that Tana has no supports.
[quote]The prosecution would benefit from actually reading the defense's statements. The avoid statistics have nothing to do with the statement in question, and Cormag's lowered ability to double when using a heavy weapon is already factored in because that comparison was assuming that he wasn't doubling anyway. Against enemies Cormag could double with an iron weapon, he'd equip it and easily beat Tana.
Also, while the Iron Lance lets Tana keep most of her AS lead, it's still definitely not what it is with the Slim Lance, so her Avo will suffer. Even when she does take the Iron Lance over the Slim Lance, it's not a huge difference.[/quote]
The same could be said to you, but anyways...
Wouldn't you rather Cormag double, if possible? You were doing one comparison, I based it more on reality. The defense claimed that a Steel Lance was a much better weapon choice for Cormag, so that's what I based my statement off of. This latest claim from you is quite an about-face, Mr. Ghor.
The Iron Lance has considerably more Mt, and that's the key. Considering she already has something of an abundance of both AS and Avo, an Iron Lance is nothing but beneficial for Tana.
[quote]Gorgons and Mogalls? On Eirika's route, Cormag joins on Ch.13. Monsters don't appear at all after that point until around Ch.17, well after the point in the game currently being debated. Monsters have no bearing at all on the current comparison whatsoever.
As for the point about dodging, relying on luck to survive is far from an effective tactic. Putting Tana in a situation that could kill Cormag is just asking for Murphy's Law to rape you, while Cormag can be put into many more situations than Tana could be without running that risk. Cormag is, therefore, more durable than Tana. Actually having concrete durability ftw.[/quote]
The game does not stay at that point. As I'm sure you know, time waits for no man. Once Chapter 17 comes around, Cormag will be at a disadvantage. The comparison is Cormag v. Tana, and their initial joining range is not the only point during the game. And... Murphy's Law? In a game that uses 2 RNs to make anything above 50 hit more often, and anything beneath 50 hit less often, 'Murphy's Law' is a non-factor in this game, if it even is a factor anywhere else. 2 RNs put high avoid at that much more of a premium.
[quote]10.8 Hit is certainly far from significant, and Tana only has that amount of Avo when equipping a Slim Lance. Since the prosecution seems to have been insisting on equipping Tana with an Iron Lance, the Avo lead is cut to 19.2, and even more if she equips anything else. That on top of the fact that Tana is still losing by a lot in concrete durability... Tana is definitely not making much use out of that.[/quote]
The defense seems to fail to understand that in a game with 2 RNs used, any advantage gained on the RNG is far more significant than meets the eye. 20 avoid will have you dodge considerably more often, since lower hit rates won't get a favorable RN as often, and 10 hit will have you hit considerably more often, considering that once you're above 50 display Hit, the RNs are more likely to be favorable for the attacker than if you were below 50 display Hit. The 2 RN system gives higher Avoid and Hit units like Tana more of an advantage in the department of survival and landing hits, and lower Hit and Avoid units like Cormag just the opposite.
[quote]The defense reminds the prosecution that Eirika's route doesn't matter, even if Tana was somehow better. Which, as the defense has shown, she definitely isn't.[/quote]
I lol'd
[quote]The defense requests that the prosecution stop making retarded points. How the hell is Seth supposed to take Tana a lance to kill stuff with without being attacked by most of the enemies Tana is supposed to be killing, then retaliating and killing them with said lance that Tana is supposed to use? Tana is definitely not getting anywhere near a half chapter's worth of experience from the chapter, because most of the enemies will have been killed by the time she's able to fight. It's impossible to avoid.[/quote]
-Tana can get right back to the main party easily. She does not have to stay in the cell.
-woo reinforcements
Retarded points? lolwuteva
[quote]Cormag isn't staying in the corner the entire map. He starts moving a couple turns in, and placing Tana just out of his range to lure him away from the corner makes it easy to recruit him. Of course, this is definitely not a point for using Tana, since she doesn't even need to fight in the first place to recruit Cormag.[quote]
Tana's still underleveled at this point, and even if she does recruit Cormag, you have to remember that Cormag's got a bunch of Wyverns around him. An underleveled unit, especially one that simply just doesn't match up well with Wyvern Riders, isn't well suited to recruit Cormag when the wyverns around him won't simply go away.
[quote]Not only does this have nothing at all to do with the point the prosecution had actually made, but it doesn't work. Cormag may come in later, but his Killer Lance gives him offense to the point that he'll get kills far more easily than any other character, and thus get more.
As for Tana taking out Pablo's group of Mages, it's not like magic is the only thing in that area anyway. In addition, there are several ballistas in the level, not that far from the starting area. With Tana's Def combined with weakness to arrows, she might not even be brought into the level at all, while by the time Cormag is recruited, any such threats will be gone.[/quote]
The prosecution requests that the defense does not refer to themselves as the prosecution, and that they stop flattering themselves by thinking that the prosecution's points are 'retarded' and 'off topic' as opposed to their own lacking points. And there's a direct contradiction in your statement! You say that Cormag will get many kills thanks to his Killer Lance, and yet your closing statement suggests that many of the enemies will be exterminated by the time Cormag is recruited. Ergo, he will not get many kills.
As well, there's no question that the main threat in Pablo's area is the magical units, which are easily handled by Tana. Ballistae are always either low hit or low power, so it's rare that Tana needs to worry about ballistae.
[quote]I'll concede that he's more mobile if he goes Ranger, but that has nothing to do with the time in question. One point of Spd and one point of Skl against Duessel's wins in mobility, weapon selection, and a massive win in stats... Duessel is better than Gerik and for longer. The amount of time Duessel's use is in question is around double the time Gerik's use is in question.
As for Tethys, she'll never become durable, and ~2.5 more chapters of use still doesn't outweigh Duessel's massive ownage factor. If that's not enough, note how much better Cormag becomes on Ephriam's route. He's being used either way, so why not make him and Duessel that much better rather than make a decision that does nothing but make them worse?[/quote]

Pheh, typical Mr. Ghor, taking my words out of context. I'll make it more simple for you: Gerik is relatively underleveled, but has amazing bases, and pretty damn solid growths. Therefore, he will grow quickly whence you get him, getting solid level ups atop his great bases, and will basically eat enemies alive throughout the game, particularly after promotion.
And did I say as a Ranger? That's true, but even as a Hero he has better mobility. He has the same movement as a Hero, but receives less penalties when moving through terrain. Great Knights have some of the worst mobility in the game, second maybe to Generals.
In case you're not aware, you get Oldbag in Eirika's route as well, just a little later. The 'massive ownage factor' is still there, just later. However, Tethys' existence earlier is more important. Higher speed and HP, both of which she has good enough growths to get gains in on level ups, make her more durable, and having the refreshing utility earlier is much more beneficial than having Oldbag early. As well, Gerik has much more time to gain levels and become the god he is on Eirika's route. Duessel is solid in both routes, there's hardly any benefit for him either way. Cormag's replaceable as a flier; Gerik's the only unit of his kind. It's far more important to get a one-of-a-kind unit more experience than wasting your time on someone who can be replaced by Vanessa or Tana (or both) easily.
[quote]wtf @ this "Mr. Oldbag" BS.[/quote]
He's old, bag-shaped, and this is a Phoenix Wright debate. ggnore
[quote]You can never have too many gods. Why else would you use Cormag?
Also, interesting how Gerik's 13 Spd makes him a "Statistical god", while Duessel's 12 Spd makes him "Barely double". :hmm:
Duessel can kill as well as just about any character can, and he's way better at not being killed.[/quote]

You wouldn't use Cormag, duh. %::%
Yeah, you go ahead and continue to compare a ??/10 Oldbag to a Gerik, freshly recruited, who hasn't had a chance to gain any levels yet. He's slightly underleveled, so levels he will gain, and in great number. See where it gets you. Oldbag may double initially, but even when he does gain levels, he gains next to no speed. The doubling doesn't last long, while as Gerik gains levels...
LIKE LIGHTNING... him doubling will only become more consistent.
So no, one who struggles to double as time moves on cannot kill as well as others. Simple logic.
[quote]The amount Duessel's availability changes is around the combined amount that Gerik's and Tethys's availablity changes. It's as if he was two characters, pretty much.[/quote]

He is one unit, and only one. There is no question that two great units being available for longer are better than one decent unit being available for longer.
[quote]The defense lol'd at the prosecution's pathetic attempt to discredit that point.[/quote]
The prosecution would like to point out that it was a rather lame point, and that it had every right to lol at it as such.
[quote]A level lead of only a level or two will only stick around if the two units gain almost exactly the same amount of Exp. That isn't happening, so it's safe to assume that they'll be at similar levels.
Two units being fielded at the same time just because they're competing with each other? The only difference I can see that making is that Tana will be able to swipe Cormag's Whip.
Go on, quote the part of the rules of debating that says the two units have to be fielded simultaiously. Oh, right, there isn't one.[/quote]
If one unit isn't fielded, then there's nothing to debate. Therefore, simple logic dictates that they're both fielded. Ergo, both are fielded. The prosecution should not have to go over such basic points.
And, uh... Thanks for admitting that Tana gets Cormag's whip, btw. = D
[quote]Still just possibilities. And, in addition, you admitted yourself that Eirika isn't a great unit. Her supporting Tana will only happen if she's being used, and that won't even always happen.
Good job debating off your own support for me, nub.[/quote]
Let me rephrase that: Not that great a unit as opposed to the gods that she supports. Tana's a great unit, just not a god, same as Eirika. Did I make my statement simple enough for you not to misunderstand?
[quote]Lute has Vanessa and Moulder, Colm has Moulder and Neimi, and Forde can't exactly take up all five of Kyle's support slots. Same goes for Cormag and Duessel. Tana may join before Duessel, but when it comes to a support tkaing maybe a couple more turns vs. having far worse bonuses... Ephriam is definitely not taking Tana.[/quote]

She joins considerably earlier, a few chapters even. A C support is possible by the time Oldbag arrives, so it taking shorter time when it comes to the raw numbers matters little when it comes to the headstart Tana gets.
3 Atk, 15 Hit, 7.5 Avo, 15 Crit, 7.5 CEVA. Yeah, far worse, lol.
[quote]Neimi has Colm and Garcia for faster, better supports, if she's even used. Joshua has Natasha and Gerik, plus Artur would probably rather support Cormag's Fire affinity than Joshua's pathetic Wind affinity. Tethys doesn't get much out of the supports anyway, so it's more likely that Artur will be supporting someone who does. Lute will be supporting Artur, but she definitely isn't taking all of his support slots. Cormag's Artur support isn't that slow, and with Artur having no better option, who else is he gonna support?
Cormag has an Anima affinity and an Ice affinity as support options. Why, exactly, would he take the horrible Wind affinity?[/quote]
I fail to see what's so terrible about Wind. Full Atk, Hit, Crit, and CEva are pretty sexcellent-looking to me.
And here we go again, with contradictions. Gerik is hardly even fielded in Ephraim's route, which you claim is so amazing, so Josh wouldn't get Gerik if Ephraim's is the route we are taking. As well, until I see some viable evidence that Wind is so terrible, I do not concede in any way that Artur supporting Joshua, who has more compatible movement and unit type, is in any way inferior to a support with Cormag. Ergo, Artur's support matrix is full, with no room for Cormag.
[quote]The defense already countered the first part of the prosecution's statement, and Tana being busy fighting more often just means she's LESS available for supports. Nice job shooting yourself in the foot again.[/quote]
Though that statement honestly made no sense, are you saying that Cormag is going to be fighting any less than Tana, while at the same time claiming earlier that Cormag will be getting more experience than Tana?
[quote]Evade is the best support bonus. The difference of having Evade as a bonus or not is larger than a small difference in mobility. Why should Kyle's ability to move around easier make him be worse at being near Ephriam?[/quote]
[img]http://209.85.12.236/7533/144/emo/holdit.gif
For Kyle to be able to use his full movement, he can't be held back by a 5-move unit for the purpose of building a support. It's not Kyle keeping up with Ephraim that's the problem, it's the reciprocal. Critical's the best support bonus anyways, it's not easy to get high critical naturally. There are units that actually have natural high evade. *le gasp*
[quote]The defense has been all over the prosecution's reasons for Cormag not getting a support with Artur. Cormag gets an A support with Duessel, and has a decent support with Artur, although it's not perfect. Tana has no supports, ever.[/quote]
The prosecution fails to see these reasons, as they have been countered handily. The support with Artur doesn't happen, and Tana easily gets supports.
[quote]Cormag doesn't have Lucius-level Luck or anything. It's not a massive difference, and the defense has already countered the prosecution's arguments regarding the avoid win and the supports.[/quote]
The win is rather massive, actually. Starting out with a win of 4, and with a growth win of 25%, the win is only going to get bigger. By promotion, Tana has 28.3 Luk, while Cormag has 14.3. The win is massive, and it's a massive win for Tana.