I guess it had to happen eventually: a fake2knet topic about my game, Espora, which I've been sporadically working on for the past few years. The fact that I tend to revamp its character design, storyline and visuals every few months has really pushed its release date back...several times. But I guess things are going better now.
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Evolution:
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Espora 1, circa 2005 or something






TODAY




So yeah, subtle changes.
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Story summary (so far)
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Another time, another place. A high-ranking armsmaster and a guardian of a renegade magician Hermes, Oswald, follows his master through a dimensional portal as the world around him disappears into oblivion. He finds himself in an otherworldly environment: a large green forest. And his protegé, Hermes, is nowhere to be seen...
Oswald must now do his duty as a sworn protector of Hermes' family and locate their scion and bring him home - if it even exists anymore. It seems that the world around him is at the brink of chaos, too...
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Characters:
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Oswald: A rather simple, but devoted, servant to a noble family.
Hermes: An anxious, nervous magician fascinated with trans-dimensional magicology. Is rather theatrical.
Red Knight: Suffered a blow in the head and now thinks he's an ancient hero reincarnated. Occasionally bipolar. He's rather nice nonetheless.
Madga: A throwing knife wielding member of a warrior sisterhood. Passionate for relics.
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Features:
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Nothing, really. CMS/CBS would be nice I guess, but eh.
It has jokes. Some. And secrets.
That's enough for now.