Title: Mystery Screenshot Thread 3000
xsolarx - January 19, 2008 09:50 AM (GMT)
It's back.
I only have this semi-old Espora screenshot, which showcases a new kind of basic enemy, the turnip dude/dudette.

This topic isn't limited to just game makers, if you have an interesting hax program you just coded or whatever, you can post screens of them here if you want.
Dajhail - January 20, 2008 08:48 PM (GMT)
An actual, entirely not faked, screenshot from Convergence showing an event that actually happens:
adrian - January 20, 2008 09:05 PM (GMT)
| QUOTE (Dajhail @ Jan 20 2008, 08:48 PM) |
An actual, entirely not faked, screenshot from Convergence showing an event that actually happens:
|
congrats on your 100th post.
delita - January 21, 2008 03:00 AM (GMT)
HArry the motorsport enthusiast - January 21, 2008 01:39 PM (GMT)
| QUOTE (Dajhail @ Jan 20 2008, 08:48 PM) |
An actual, entirely not faked, screenshot from Convergence showing an event that actually happens:
|
valeska and azureknight are too close together
Dajhail - January 25, 2008 08:19 AM (GMT)
I think they're all closer to Azure than they want to be.

Another 100% real Convergence screenshot to keep this thread alive! This time featuring a cameo by Swords.
doug - February 6, 2008 08:38 PM (GMT)
Liberty - February 14, 2008 09:34 AM (GMT)
It's great to see quality screen shots . Looking very nice, Dajhail, though the background image is a bit... yeah. Can't think of a word.
Doug: not bad, but the sprites are a tad blurry.
Delita: Sah-weet! Very nice.
Solar: It's very green. That's a good thing, though. ^.^ Cool monsters.
The EDS (Enhanced Duel System) from my current project.
mickygor - February 16, 2008 12:05 AM (GMT)
Some awesome looking stuff so far :D keep up the good work!
Since my screenshot's 1024x768, I'll just link to it instead.That's just concept; the background is a WIP, and I haven't managed to integrate the
overview with the layout yet, and haven't been able to contact the guy who made it for me. However, that's what it will eventually look like when that's achieved.
One-t - February 20, 2008 02:28 AM (GMT)

Screenshot from engine, floors black from shader bug.
spik - March 3, 2008 12:53 AM (GMT)
2 different themes from a new project:

nano - March 28, 2008 04:02 AM (GMT)
new stuff hap'nin
Archeia - March 28, 2008 09:15 AM (GMT)
I need moar post count

Yeah, we're using pics and works so smoothly with it xd
spik - March 30, 2008 12:41 AM (GMT)
The sprite contrasts a bit with its black border, but I'm guessing all the other graphics are just placeholders.
Looks pretty swanky, though. Looking forward to seeing how smooth it is (assuming its a platformer/platform minigame?).
delita - March 30, 2008 06:22 AM (GMT)
| QUOTE (Archeia @ Mar 28 2008, 09:15 AM) |
I need moar post count

Yeah, we're using pics and works so smoothly with it xd |
decide on a perspective...
right now the protagonist looks like his feet are stuck right in the blocks.
(rough edit)make the blocks like this:

which could be hard to do in rpg maker
or place the dude like this:
Archeia - March 30, 2008 11:34 AM (GMT)
They are placeholders :P
Here's a more specific one :D

Thanks for the tip delita ^^
Dajhail - March 30, 2008 11:39 AM (GMT)
That looks a little better :o
Shiro - March 30, 2008 09:13 PM (GMT)
I like the graphix, reminds me of Super Probotector / Contra III. Very nice!
spik - March 31, 2008 02:23 AM (GMT)
I still the the black outline needs to be fixed. The sprite looks out of place due to...
Griven - March 31, 2008 07:44 PM (GMT)
I also think the background should mesh together better when ti goes to repeat...just an idea though...
spik - April 1, 2008 06:17 AM (GMT)
| QUOTE (Griven @ Mar 31 2008, 07:44 PM) |
| I also think the background should mesh together better when ti goes to repeat...just an idea though... |
I didn't even notice that. Very true though. xd
Dajhail - April 1, 2008 05:43 PM (GMT)

Archeia, I extended the background a little so it should loop now. Hopefully :)
adrian - April 1, 2008 06:04 PM (GMT)
Archeia - April 2, 2008 04:11 AM (GMT)
Wow, thanks daj :D
I was away for 2 1/2 days x.x
Sorry that I wasn't able to reply soon :P
xsolarx - April 11, 2008 07:20 AM (GMT)

Battle shot!
I figured those vegetable dudes were too large, so I made junior versions of them.
spik - April 11, 2008 07:59 AM (GMT)
YES. :D
So awesome, solar. :)

Me playing a very long game of Nex. xd
zachiroth - April 17, 2008 02:51 PM (GMT)
| QUOTE (Dajhail @ Apr 1 2008, 05:43 PM) |

Archeia, I extended the background a little so it should loop now. Hopefully :) |
holy shiznickel, that is beautiful
xsolarx - April 18, 2008 05:47 PM (GMT)
Out of boredom, I've been working on a little space shooter today.

Carnage!
spik - April 19, 2008 01:42 AM (GMT)
Dajhail - April 19, 2008 01:45 AM (GMT)
That looks pretty cool. I like the spaceships.
adrian - April 22, 2008 04:08 PM (GMT)
Dajhail - April 22, 2008 04:09 PM (GMT)
That looks great Adrian, I love the ducks.
spik - April 23, 2008 09:44 PM (GMT)
I dunno who got owned more. Me or delita. xd
Shiro - April 23, 2008 11:53 PM (GMT)

I call it.. Robuttvergence or bust!
delita - April 24, 2008 02:06 AM (GMT)
| QUOTE (spik @ Apr 23 2008, 09:44 PM) |
| I dunno who got owned more. Me or delita. xd |
YOUR AN IDIOT!!! N00B!!! GET OUT BEFORE I FLAME U TO DEATH!!! FINAL WARNING!!!!!
:confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :confused: :illness:
squirrel - April 24, 2008 01:30 PM (GMT)
| QUOTE (xsolarx @ Apr 11 2008, 07:20 AM) |

Battle shot!
I figured those vegetable dudes were too large, so I made junior versions of them. |
my favourite so far. mainly because my favourite RPG of all time is Earthbound, and it reminds me of this.
nano - May 3, 2008 11:43 PM (GMT)
| QUOTE (adrian @ Apr 22 2008, 04:08 PM) |
 |
ZOMFG!!!!1 4Heads 3?!?!?
Archeia - June 16, 2008 09:18 AM (GMT)

:3