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Title: KF-Oscular
Description: A MOD Map


Shiro - October 7, 2008 09:34 PM (GMT)
Ok, so i've been working a bit on the side for a friend's "Killing Floor" Map, it's supposed to be Co-op of 4 or more, and it's located in an eerie training complex. What happens is each player starts in the control room, get teleported to different rooms, selected somewhat randomly. These training rooms continue forward, and eventually the players meet up in special "boss rounds", in one big room. After the boss, they're split up again for a new set of chambers. (Unsure how long it will be, as of now)

What i've done is, create the passive mode mp3, the tension(i.e battle) mp3, and finally the Boss battle mp3 for the first floor/collection of chambers.

Introduction Keypress Sequence (Very short)
Passive Sequence
Fighting Sequence
Boss Sequence

Here's a screenshot of Killing Floor in action.
Picture is from a stock map included in Killing Floor, copyright to their respective owners.


user posted image

spik - October 8, 2008 09:04 AM (GMT)
Forgive me for being useless, but... what is this for? xd

Sounding awesome, though. (y)

Shiro - October 8, 2008 10:25 AM (GMT)
>_>
a Killing floor map.. it's mentioned everywhere :D

Gintech - October 8, 2008 04:08 PM (GMT)
Great SFX! sounds secksay!

Love what you did with the Shhhahhh.. adds a lot to the mood. Very nice! Sounds very creepy. Also the Soprano ah's in the background are a great touch.

I love the synths you use, what software do use to produce them? All I got is FL Studio 4. SOunds like you got something newer.

Great percussion work!

My only complaint would be that you don't repeat the "O" on one, instead repeat the "N" right after it thus the vowel isn't so harshly repeated.

Shiro - October 8, 2008 04:18 PM (GMT)
Yeah..hmm never thought about that..
I'm using Reason @Propellerheads
Works a bit different compared to your usual sequencing style.. there's a replication of a real rack, and you stack effects and rewire the cables however you'd like, so there's alot of tuning and finding strange sounds, combinations and artifact sounds :]
(DOES NOT support VST's though, keep that in mind)

Gintech - October 8, 2008 04:22 PM (GMT)
what? *kick to the groin*

Shiro - October 8, 2008 08:30 PM (GMT)
*Throws an indonesian choir-boy at Gintech*

spik - October 10, 2008 05:49 AM (GMT)
QUOTE (Shiro @ Oct 8 2008, 10:25 AM)
>_>
a Killing floor map.. it's mentioned everywhere :D

and killing floor is? :P

did my research. ut2004 mod. haha.

Shiro - October 11, 2008 04:07 PM (GMT)
QUOTE (spik @ Oct 10 2008, 05:49 AM)
QUOTE (Shiro @ Oct 8 2008, 10:25 AM)
>_>
a Killing floor map.. it's mentioned everywhere :D

and killing floor is? :P

did my research. ut2004 mod. haha.

Hint :
Mouse over this part -

Here's a screenshot of >>>Killing Floor<<< in action.
Picture is from a stock map included in Killing Floor, copyright to their respective owners.

:P

spik - October 12, 2008 03:12 AM (GMT)
Well NOW I can see it. xd




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